Carolyn Rojsutivat

Carolyn Rojsutivat

Oct 14, 2024

Group 6 Copy 47
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Summary of Community Event in August 2024

Our team is still in awe at how many community members are interested in building pilina (relationship) with native plants and played the prototype of our card game. Mahalo to everyone who shared space, time, and feedback with us! Hearing our communityʻs voices is so important to us. We canʻt wait for you to try our next prototype with more improvements.

On August 3, 2024, over 20 community members played and shared feedback on our ʻĀinaQuest card game prototype, and we also tested 2 game mechanics. Members from as far as Nānakuli in West Oʻahu and ages 5 to 72 years old came to play our game.

Early findings from the event:

  • Majority of participants prefer simplicity and easy to learn game mechanics

  • Majority of participants prefer variety of plants that mimic the real world

  • From early observations, the points of the resource cards were unequally weighted compared to native and canoe plant cards.

Potential opportunities:

  • Improvements to the layout and character illustration (i.e. adding more leaves or flowers)

  • Consider adding more invasive plants to the game

  • Exploration of the distribution of the points system

From these early findings and potential opportunities, we plan to make an iteration of our prototype and continue to research and play test.

Mahalo to Native Books in Honolulu for providing space, pupus (appetizers), refreshments, and encouragement to make this event possible and fun for us!

Community event flier

Activity sheets and sticky notes

Kids coloring on the activity sheets

Attendees playing the ʻĀinaQuest prototype card game

Attendees playing the ʻĀinaQuest prototype card game

Participants putting a willi willi and lou palm seeds into a visual scale to measure pilina (relationship) with native plants

The final count of the scale to measure before and after relationship with native plants


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About This Project

Our stories in Hawaiʻi tell of the strong relationships (pilina) our ancestors had with the natural world. However, today many of us are unable to recognize our plant relatives, much less differentiate native and canoe plants from non-natives and invasive plants. Therefore, how can we help people build pilina (relationships) with native plants? How can we increase community interest in plant stewardship? We are proposing ʻĀinaQuest, an educational card game, as a solution.

Blast off!

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